Frank & Katrina Basile Gallery, Herron School of Art and Design, Eskenazi Hall
Anna Kell is a former student of Assistant Professor Robert Horvath. Originally from Columbus, Indiana, she has shown throughout the country and now teaches painting and drawing at Bucknell University in central Pennsylvania. This exhibition features some of Kell’s paintings made on full and queen sized mattresses in which she incorporates floral patterning, stains, and other features found on discarded mattresses into her compositions.
Anna Kell’s work is an investigation into the way nature is represented in our cultural commodities. She builds paintings and installations out of images of idealized nature: Victorian wallpapers, found paintings and prints, needlework, puzzles, posters, labels, patterned textiles from clothing, upholstered furniture, carpets, floral mattresses and even lampshades. These domestic ephemera become a visual vocabulary revealing the discrepancy between our cultural reality and an illusion of “the natural”.
Beyond the depiction of nature, Kell is interested in the way cultural possessions reveal the desires and values of their owners as they relate to sex, class, and aesthetics. Though the objects are collected in specific locales, they extend beyond the local to demonstrate the influence that mass-production has with the unique culture of any particular place.
“Altered Bodies and Relocated Dreams: Understanding reintegration and care for student veterans returning from Iraq and Afghanistan”
This talk will explore issues of community reintegration for student veterans whose bodies have been altered by psychological and physical injuries. Drawing on long-term ethnographic research, I discuss the tensions that lie behind labels such as “reintegrated,” “disaffected,” and “disabled” and how they are negotiated in veterans’ everyday lives. In seeking to manage new embodiments and the tensions between care and the cultural dislocations of military service, many veterans have been forced to create new pathways that diverge from their prior plans — dreams both deferred and transformed.
Free and open to the campus and public, but space is limited. Please RSVP to: firstname.lastname@example.org to save a spot.
Veterans achieve a form of catharsis through the transformative art of papermaking, pressing their own uniforms into service as the raw material in works of art. Papermaker, book artist and veteran Drew Cameron, who co-founded the Combat Paper workshops where the art is made, will speak on opening night and will be on hand for several additional public events between September 23-27.
“Coming home from war is a difficult thing,” writes artist and veteran Drew Cameron, founder of the Combat Paper Project. “There is often much to account for as a survivor.” In his own search for meaning, Cameron discovered that papermaking can be a transformative process that broadens “the traditional narrative surrounding the military experience and warfare.”
Since 2007, the Combat Paper Project, which Cameron co-founded, has grown from its San Francisco base and travelled to Canada, England, Scotland, Northern Ireland and Kosovo providing workshops, exhibitions, performances and artists’ talks.
An exhibition of works from Combat Paper will open in Herron School of Art and Design’s Berkshire, Reese and Paul Galleries in Eskenazi Hall on September 25, running through November 16. Cameron will give an artist’s talk on opening night at 6:00 p.m. The event is free and open to the public.
Surrounding Cameron’s visit, there is a full slate of activities at Herron and in the broader community. At Herron, he will work with students and the public in a variety of ways, dovetailing with the school’s Book Arts and Art Therapy programs. In addition to the exhibition opening activities, Cameron’s visit is scheduled to include:
Tuesday September 24: A papermaking workshop open to the public from 10:00 a.m. to 4:00 p.m. in the Eskenazi Fine Arts Center, 1401 Indiana Avenue. Lunch provided from Noon to 1:30 p.m.
Wednesday September 25: Classroom visit at Eskenazi Hall with Art Therapy graduate students from 11:00 a.m. to 1:00 p.m. and Book Arts students in the afternoon.
Thursday September 26: A papermaking workshop open to the public from 10:00 a.m. to 4:00 p.m. in the Eskenazi Fine Arts Center, 1401 Indiana Avenue. Lunch provided from Noon to 1:30 p.m.
Friday September 27: Classroom visit with Book Arts students from 9:00 a.m. to noon.
Persons interested in attending the workshops can RSVP to Paula Katz at email@example.com to reserve a seat and lunch. Participants may bring a piece of clothing that they would like to incorporate into the batch of paper that will be made during the workshop.
November 1-16, in the Marsh Gallery: Combat Paper companion show of veteran-made art.
November 9, 2:00 p.m. in the Basile Auditorium of Eskenazi Hall: “Veterans Reclaim Armistice Day”. National Book Award for Fiction winner Tim O’Brien leads a panel discussing literary expression as a means of coping with PTSD. A project of the Kurt Vonnegut Memorial Library.
November 13, 7:00 p.m., in the Basile Auditorium of Eskenazi Hall: Screening of The Ghost Army
The topic of IUPUI’s 2013-15 Common Theme Project is “Find Your Voice: Hear My Voice,” commencing a two-year effort to promote campus unity, conversation and collaboration around the topic of civil discourse.
Common Theme invites IUPUI students, staff, faculty and the community to engage in a discussion and deeper exploration of civil discourse in the classroom, work place and public sphere. Among the books recommended for the new Common Theme Project is “Saving Civility: 52 Ways to Tame Rude, Crude & Attitued for a Polite Planet” by Sarah Hacala.
Every two years, a new common theme is selected along with a faculty fellow to lead this process who works in partnership with an active steering committee. The 2009-2011 theme was “Change Your World: The Power of New Ideas.”
The “Find Your Voice: Hear My Voice” theme will provide opportunities for rich discourse across the campus and community on communicating about diverse viewpoints in ways that validate shared humanity and connection.
Cross-campus discussions and events will highlight positive ways of communication to deal with complex situations and conflicts students face in their daily lives to better equip them to succeed in the workforce, make them better community citizens and ensure that they reach their full potential in our globally connected digital world.
The theme of civil discourse will be advanced through joint panels at interdisciplinary campus wide forums; collaboration with community organizations on workshops that are open to the public; showing of films; suggestions of different books that instructors can use in their classrooms to support the common theme; on site events in campus dorms; invitation of a national speaker; and research across the campus.
An international team of historians and anthropologists, including two Indiana University-Purdue University Indianapolis professors, will spend the next three years hunting down the origins of HIV/AIDS.
The National Endowment for the Humanities has awarded a $290,000, three-year grant to IUPUI for the project titled “An International Collaboration on the Political, Social, and Cultural History of the Emergence of HIV/AIDS.”
Under the leadership of IUPUI professor William H. Schneider, six humanities scholars assisted by three medical research consultants will study evidence supporting the most frequently offered explanations for the emergence of the global AIDS pandemic.
“It is a clear and a worthwhile goal: figuring out the origin of AIDS,” said Schneider, a historian of medicine who teaches in the history department and directs the medical humanities and health studies program, both part of the IU School of Liberal Arts at IUPUI. “The emergence of new diseases, such as avian flu and swine flu, is one of the most important health concerns in recent decades.”
The new study could prove invaluable to those working in global health by providing information about how other new diseases emerge, the principal investigator said.
“It can offer a model for medical science and public health researchers who recognize that their studies need to account for the larger historical, political, economic, social and cultural relations and processes that shape disease emergence.”
Three prominent HIV/AIDS researchers — virologists Preston Marx and François Simon and epidemiologist Ernest Drucker — will serve as medical research consultants. The collaboration began 10 years ago and was recently assisted by the IUPUI Office of Vice Chancellor for Research, which provided $15,000 in seed money for the project.
Scientists widely agree that immune viruses have existed in the African simian population — chimps and monkeys — for tens of thousands of years. Some of these evolved and adapted into viruses that were devastating to the human population less than 100 years ago.
Through DNA sequencing, scientists have identified a dozen human immunodeficiency virus strains, two of which, HIV-1 and HIV-2, are responsible for the current AIDS pandemic among humans.
Because there were several adaptations, most scientists agree that the transfer was not a random incident, and they point to colonial rule of Africa as the circumstance permitting the adaptations.
The question is how and why?
Until now, explanations have focused on finding a “smoking gun,” i.e., the first case of human immunodeficiency virus. But that scholarship has lacked a critical humanities approach to the wide array of available field and archival resources.
Schneider’s team will address those shortcomings.
“This project is meant to place the medical, public health and biological dimensions of the origin of (HIV/AIDS) in its historical context in sub-Saharan Africa — bringing attention for the first time to the details of the specific social and cultural consequences of the introduction of (Western) medicine which was followed in short order by the appearance of the HIV epidemic,” Drucker said.
The research team will focus on the three most feasible explanations: changes in great ape and monkey hunting; social transformations during colonial rule including urbanization, prostitution and human mobility; and new medical interventions, specifically injection campaigns and blood transfusions, that facilitated transfer of viruses.
Schneider, an expert in the history of blood transfusions in Africa, along with Guillaume Lachenal of the University of Paris, will study the role of blood transfusions and vaccination campaigns, health interventions unheard of in Africa before colonial rule.
IUPUI professor Ch. Didier Gondola, chairman of the history department, is also a member of the research team. He is an authority on the history of Brazzaville and Kinshasa, the two neighboring African cities considered to be the place where the HIV-1 epidemic began, which is responsible for 85 percent of today’s AIDS cases. Gondola will investigate the impact of equatorial African urbanization, migration and gender on the emergence of AIDS.
The team will conduct field research and consult several archives and colonial and medical service records in Africa and Europe. Beginning with an IUPUI meeting in February 2014, the scholars will meet periodically to review the research, which will conclude with the publication of a book in 2016.
The HIV/AIDS project was one of four Indiana awards among the 173 NEH grants announced in July for a total of $33 million.
Associate Professor of Foundation Studies William Potter and Associate Professor of Furniture Design Cory Robinson and have been selected as vice presidents in their respective, national organizations.
The members of Foundations in Art: Theory and Education (FATE), a national organization dedicated to the promotion of excellence in introductory, college-level studio and art history courses, have selected Potter to serve on their Board of Officers.
Potter, who has been Herron’s faculty president since 2009, takes on the role of vice president for FATE’s next biennial conference, which will take place at Herron School of Art and Design in 2015. “We are very excited to be hosting the 2015 Conference and to continue FATE’s positive momentum,” said Potter. “The most recent FATE Conference—“postHaus” in Savannah—set a high bar with 546 conference attendees and over 85 sessions.
“The reason that this organization continues to grow is that the issues and topics addressed are relevant and immediately applicable to teaching practices at the foundation level. As the title of the 2015 conference, ‘Tectonic Shifts,’ suggests, we will be examining how the forces of change are shaping the foundation landscape. We will be interested in hearing from foundation faculty and programs that are breaking new ground in teaching practices.”
Potter earned a B.F.A. degree in Painting and Sculpture from the Columbus College of Art and Design and an M.F.A. degree in Painting from the University of Cincinnati School of Design, Art, Architecture and Planning.
The Board of Trustees of the Furniture Society, an international, nonprofit, educational organization, has selected Robinson as vice president for the 2013-2014 term. Founded in 1996, The Furniture Society’s mission is “to advance the art of furniture making by inspiring creativity, promoting excellence and fostering an understanding of this art and its place in society.” The Society sponsors a variety of programs that contribute to the education and enrichment of members and the public.
The society says it “represents a broad cross-section of furniture makers, museum and gallery professionals, scholars, journalists and others involved with the field of furniture in many different ways.” Robinson, who is an alumnus of Herron (B.F.A. in Furniture Design, 1999), completed an M.F.A. at San Diego State University with an emphasis on furniture.
August 29, 7-8pm CE Yale Pratt Room Jon Coleman, Professor of History, Notre Dame University “Here Lies Hugh Glass: A Mountain Man, a Bear, and the Rise of the American Nation” Support provided by the IUPUI Department of History
In the summer of 1823, a grizzly bear mauled Hugh Glass. The animal ripped the trapper up, carving huge hunks from his body. Glass’s fellows rushed to his aid and slew the bear, but Glass’s injuries mocked their first aid. The expedition leader arranged for his funeral: two men would stay behind to bury the corpse when it finally stopped gurgling; the rest would move on. Alone in Indian country, the caretakers quickly lost their nerve. They fled, taking Glass’s gun, knife, and ammunition with them. But Glass wouldn’t die. He began crawling toward Fort Kiowa, hundreds of miles to the east, and as his speed picked up, so did his ire. The men who took his gear and left him to rot were going to pay.
Here Lies Hugh Glass springs from this legend. The acclaimed historian Jon T. Coleman delves into the accounts left by Glass’s contemporaries and the mythologizers who used his story to advance their literary and filmmaking careers. A spectacle of grit in the face of overwhelming odds, Glass sold copy and tickets. But he did much more. Through him, the grievances and frustrations of hired hunters in the early American West and the natural world they traversed and explored bled into the narrative of the nation. A marginal player who nonetheless sheds light on the terrifying drama of life on the frontier, Glass endures as a consummate survivor and a complex example of American manhood. Here Lies Hugh Glass, a vivid, often humorous portrait of a young nation and its growing pains, is a Western history like no other.
When Gen Con opens its doors in Indianapolis, a massive multiplayer alternate reality game created by 40 Indiana University-Purdue University Indianapolis students and six faculty will be center stage.
The game, “Return of Aetheria: A game by the Media Arts and Science program at the IU School of Informatics and Computing at IUPUI,” uses video mapping and projectors that will create a large crystalline display; stereoscopic 3-D; a smartphone app; the entire convention center as a play area; and costumed actors portraying characters.
“Return of Aetheria” was developed as a result of an educational partnership between the Media Arts and Science program and Gen Con, one of the largest gaming conventions in the world. Known for introducing revolutionary gaming to the public, the annual convention has taken place in Indianapolis since 2003, attracting 40,000 visitors in 2012. Gen Con 2013 takes place Aug. 15 to 18 at the Indianapolis Convention Center.
The IUPUI students and faculty worked eight months on the project, crafting a game based on the theme of an epic quest to restore magic to the world. The app will guide players through various quests.
As quests are completed, players will see the results on the large crystalline display in real time through video mapping projectors. As the game continues, more and more dramatic events will appear on the crystalline structure and surrounding space.
The Media Arts and Science program has partnered with several businesses — including Mayfair Games, one of the largest board games companies in the world — to offer players $3,000 worth of prizes.
“We are combining several unique levels of technology and game design to create this experience,” said Mathew Powers, a lecturer in the IUPUI Media Arts and Science program and the project’s leader. “This has never been attempted before at this level, and we will demonstrate what the heck we can do, because I think we do some amazing things here.”
The partnership between Gen Con and the Media Arts and Science program brings together an event committed to the advancement of play and gaming and an academic program dedicated to the creation and production of games, Powers said.
Since the partnership was established last year, the Media Arts and Science program has added two classes, one on pre-production and the other on production of games, Powers said. While students learn how to create games, he said, perhaps most importantly they gain what potential employers want: the real-world experience of actually doing it.
The project has involved 3-D and 2=D artists, video mapping, animators, computer programmers, and narrators and actors who will be costumed and role playing as part of the game.
“We are blurring the lines between reality and the game through the use of cutting-edge technology,” Powers said. “Having the entire convention center space act as our play area will bring an uncanny gaming experience to all our players.”
Three students and a faculty member will don costumes and play game characters. They are student Robert Lastinger as Ah K’in, the Fire Champion; student Brittnee Thompson as Irisi, the Air Champion; professor Albert William as Espir, the Spirit Champion; and student Elspeth Eastman as a mystery character.
Faculty who have assisted with the project are Todd Shelton and Travis Faas, who worked on programming; Albert William, who worked on 3-D; Thomas Lewis, who worked on video/media; and Joseph Defazio, director of the school’s Media Arts and Science program.
Other students and students who graduated who contributed to the project are Brittney Conway, who has been the project’s dedicated assistant; Adam Glasscock, video mapping expert; and Kathryn Steele, art lead.
Powers plans to have students add on to the game each year, creating new versions for display at other conventions.
Work from the Herron Art Library’s museum-caliber collection of artists’ books will be on view at the opening of a new exhibit this week.
Herron Art Library is part of the IUPUI University Library, which is partnering with the Harrison Center for the Arts to sponsor an exhibit titled “Spineless,” an Indianapolis Downtown Artists & Dealers Association First Friday event. The exhibit opening reception starts at 6 p.m. Friday, Aug.2, at the Harrison Center for the Arts, 1505 N. Delaware St. in Indianapolis. The artwork will be on view until Aug. 30. Both the reception and exhibit are free and open to the public.
“Spineless” builds on four years of successful collaboration between the library and the Harrison Center to promote local and regional book artists in the field of fine arts. Work from 16 artists was chosen for this juried show to take place in the Harrison Gallery. As in the past, the University Library will award a $400 prize to the best in show. Opening night will feature a selection of books from the Herron Art Library’s permanent collection as well.
Also returning this year to give a hands-on talk about artists’ books is nationally recognized book arts dealer Bill Stewart of Vamp & Tramp Booksellers.
The Herron Art Library’s collection of artists’ books contains many forms of the book arts, including fine press books illustrated by artists such as Mark Rothko and miniature books, some conveying powerful messages addressing social and family issues of personal significance to the respective book artist. Artists’ books often become a personal extension and means of expression of a significant event or issue in an artist’s life.
Significant book artists represented in the Herron Art Library collection include Julie Chen, Ron King and Rebecca Goodale, plus local book artists, Bonnie Stahlnacker and Karen Baldner. New additions to the collection can be seen in the newly redesigned artists’ book alcove at the Herron Art Library on the IUPUI campus, 735 W. New York St., Indianapolis.
Any resident of Indiana is eligible for an IUPUI University Library card. Our resources and librarians are also available on the University Library website. Browse the online collections to learn more about the road to Indiana statehood, the history of the National FFA Organization, writer James Whitcomb Riley and much more, or contact a librarian specialist for help with professional and school-related research.
Don’t tell the youngsters sitting in front of large computer monitors with earphones clamped to their ears that they are engaged in something serious like problem solving. They are having too much fun composing music tracks in an IUPUI Music Academy summer class.
The children are creating six 33-bar tracks using the Garage Band software, which allows users to become composers, regardless of their knowledge of music.
“It’s really fun,” said 9-year-old Lilly. Cameron, 11, looked forward to showing his father his latest compositions. “I showed him what I had done (in a previous) class. He was kind of confused, but I helped him.”
The children are among 35 youths from an all-day sports camp at Indiana University-Purdue University Indianapolis who were enrolled in the weeklong Music Academy class, which meets for 90 minutes a day.
The IUPUI Music Academy is an independent community music school, operating under the auspices of the Department of Music and Arts Technology in the Purdue School of Engineering and Technology at IUPUI. It was established in 1996 as an outreach program for the communities surrounding the IUPUI campus.
In addition to engaging with the sports camp youngsters this summer, the Music Academy also worked with 74 TRIO Upward Bound first-generation college-bound students and 35 high school girls from across the country who participated in the School of Engineering and Technology’s Preparing Outstanding Women for Engineering Roles program, sponsored by Rolls-Royce. The classes for the high school students have concluded.
Participants in Preparing Outstanding Women for Engineering Roles are invited to the program after expressing an interest in that field. The weeklong experience includes activities like a trip to the Honda auto plant, where the girls met with female engineers. It also includes sessions devoted to GarageBand.
GarageBand strikes a natural chord with younger people, said E.J. Choe, an assistant professor of music and director of the IUPUI Music Academy. “The Christmas wish list of this generation begins with products whose names begin with the letter ‘I’: iPad, iPhone, iPod.
“This marries an old art form with technology, which lures them into music, whether they play an instrument or not,” she said. “Everyone wants to be a composer, and kids quickly learn how to use the software to do it.”
There is a strong connection between engineering and music, said Terri Talbert-Hatch, assistant dean of student services. “Introducing them to GarageBand is a way to show them that technology can be fun. The name of the GarageBand class may not have the word engineering in it, but it’s all about technology, solving problems and being creative.”